Sales and Steam charts can only tell so much of the story, but Alinea Analytics have published a report with a clear estimate ...
​GAMIVO’s research shows that gamers prefer the latest releases, as 60% of video games bought this year were released between ...
As the year rolls on, the games topping player charts mix decade-defining classics with endlessly updated live-service juggernauts. From sandboxes to social deception, here’s what’s keeping everyone ...
If we’re being honest here, battle royale games went from a “niche thing” to “something EVERYONE is trying to make” because they think it’ll make them a lot of money. Thus, there’s a lot of “overflow” ...
We’ve already taken a look at this year's top new mobile game releases and biggest trends. Here, we analyse the top revenue ...